Medical schools are using games to enhance education. The idea of using this mechanism for learning has its origins in aviation and the military, "where realistic dry runs have a clear value given the high-risk actions that are inherent to the fields and are difficult (if not impossible) to simulate in reality" (Harris, 2011, para 3). The HumanSim and Zero Hour are examples of using a game plus simulation for learning.
Click on the video below for an overview of HumanSim:
Click on the video below for an overview of Zero Hour:
Want to try out your skill at a medical educational game?
Here are two games you can try right now!
- SEPTRIS teaches the learner about assessing and treating a medical condition called sepsis.
- HEART SOUNDS is a game that allows the learner to listen and test his/her skill at identifying the sounds of the heart.
Click on the link to play SEPTRIS: http://med.stanford.edu/septris/game/SeptrisTitle.html
Click on the link to play HEART SOUNDS: http://www.med.umich.edu/lrc/psb/heartsounds/quiz